You can respec at any Flame Altar. Interact with it and choose the skill reset option. In 1.0 it costs 1 Rune for each skill point you’ve spent, and all of those points are refunded so you can spend them again. A fully explored level 50 character has 212 points, so the most a reset can cost is 212 Runes. Characters brought over from Early Access got one free reset when they first loaded into 1.0. Runes come mainly from salvaging gear you don’t need.
What it costs, and how sure we are
| Claim | Source | Status |
|---|---|---|
| Reset happens at a Flame Altar | Wiki, allthings.how, every guide | Confirmed |
| 1 Rune per spent skill point | Enshrouded Wiki Flame Altar page (revision of Oct 19, 2026). EnshroudedBuilds.org, checked against 1.0.0.2 | Community, consistent across 1.0 sources |
| Flat 10 Runes, whatever your level | Guides from early 2024 | Outdated, ignore |
| Single-node refunds at 1 Rune each | GameWith’s Reskill menu description, written for v0.9.1.2 | Not confirmed for 1.0 |
Keen’s 1.0 patch notes don’t mention a respec price at all. We list the 1-Rune-per-point figure because it comes from current, independent sources. A PinDrop note says the 1.0 client shows the cost at the Flame, but the exact amount isn’t in the game files. Check the number at the altar before you commit. If it shows something else, the in-game price is the one that counts.
Your rune budget by level
Points come from three places (PinDrop, 1.0 files):
- Level-ups: 2 points per level from 2 to 50, so 98
- Shroud Roots: 60 roots at 1 point each
- Elixir Wells: 18 wells at 3 points each, so 54
EnshroudedBuilds.org gives these respec costs for a character that has cleared everything up to that stage:
| Character stage | Points spent | Respec cost |
|---|---|---|
| Levels 1-15, fully explored | up to 65 | up to 65 Runes |
| Levels 16-35, fully explored | up to 140 | up to 140 Runes |
| Levels 36-50, fully explored | up to 212 | up to 212 Runes |
If you’ve skipped roots and wells, you pay less, because you’ve spent fewer points.
The free 1.0 reset
Keen’s 1.0 changelog says: “When playing for the first time in version 1.0.0.0 with an existing save game, the skill tree will be reset. Please make sure to spend the skill points again!” The September combat post repeats it, because skills were added and moved around the tree.
This only happens on the first load of an Early Access character. If you haven’t spent those points again yet, you don’t need the altar at all. Plan your build first and spend the points afterwards.
Where to get Runes
- Salvaging gear. Open your backpack (B), right-click a weapon or armor piece and pick Salvage (N). The number in brackets is how many Runes you get. Allthings.how’s example: a Rusty Sword salvages for 9. Better gear gives more. Hand-crafted basics like the Ragged Shirt can’t be salvaged.
- Chests. 1.0 added more chests to Springlands and Revelwood, partly so players would have “more available runes and loot” (Keen). Every chest type also got +5% legendary chance, and legendaries salvage for the most.
- Enemies. Runes also drop from enemies. Patch 1.0.1.0 reduced the number of Fell enemies that dropped nothing, and Keen says another fix is coming.
Salvaging in a storage chest with a full backpack used to make the Runes disappear. 1.0 now blocks salvage in that case, so free a backpack slot first.
Runes also pay for upgrades. The Blacksmith uses Runes to upgrade weapons, shields, armor and rings, and gear now upgrades to 55. Every Rune you spend on a respec is one you can’t spend on upgrades. Legendary items need Legendary Runes, a separate material, one upgrade step later than before 1.0.
When a respec is worth it
- After Patch 1.0.1.0 (November 2). It changed several skills. Aerial Wand Attack now costs 40 mana instead of stamina, Wand Evasion Attack costs less mana, and Whirlwind Crescendo costs less stamina. Wand fire rate can no longer be boosted by cancelling each shot with a block. If your build relied on that, or on the stamina cost, it’s worth another look. See best builds for 1.0.
- Before Cinder’s Cradle. Ancient Constructs resist poison and lightning and take extra damage from blunt and ice, according to one wiki. A shock-wand build has a hard time there.
- Before Vorgoth. Both phases take 120% fire damage and are immune to Shroud damage (PinDrop, 1.0 files). See the Vorgoth guide.
- For a building session. Airborne Architect, the free-flying build mode, is at the center of the tree in 1.0. A builder can respec into it and the utility nodes, then respec back out. Each reset costs the full price again, so this only pays off for long building sessions.
Respec checklist
- Plan first. Use a skill-tree planner and write down the exact nodes, because you buy them back one point at a time.
- Salvage first. Clear out your inventory and storage chests for Runes before you go to the altar.
- Check moved nodes. In 1.0, dagger skills moved from the Warrior area to the Assassin area. Veteran, One-Handed Specialization, Inner Fires and Snap changed position, cost or effect. Old build paths may not reach the same nodes.
- Check your Shroud time. Inner Fires gives +60 seconds per rank. If you drop it, you lose up to 3 minutes in the Shroud.
- Respec at a base altar, not in the field. Your new points need gear to go with them, and that gear is in your chests.
Related
Point sources and leveling routes: how to level fast in 1.0. Build paths: best builds for 1.0. What each Flame level adds to attributes: every Flame Altar level.
Sources & last checked
Last checked: November 4, 2026 (game version 1.0.1.1). The free reset, skill and salvage changes are 1.0-confirmed by Keen. The respec price is community-sourced and not in Keen’s notes.
- Keen Games, 1.0 changelog, 1.0 combat changes (Sep 23, 2026), Patch 1.0.1.0
- Enshrouded Wiki, Flame Altar (reset cost)
- EnshroudedBuilds.org, How to respec in 1.0 (rune budgets, checked against 1.0.0.2)
- PinDrop, max level and skill points (1.0 files)
- Allthings.how, How to salvage items for Runes (updated Oct 24, 2026)
- GameWith, Spend a Skill Point (v0.9.1.2 Reskill menu, used for the single-node claim)